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#include "SDL_config.h"
#include "SDL_video.h"
#include "SDL_blit.h"
#include "SDL_sysvideo.h"
#include "SDL_endian.h"
static void Blit1to1(SDL_BlitInfo *info)
{
#ifndef USE_DUFFS_LOOP
	int c;
#endif
	int width, height;
	Uint8 *src, *map, *dst;
	int srcskip, dstskip;
	
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = info->d_pixels;
	dstskip = info->d_skip;
	map = info->table;
	while ( height-- ) {
#ifdef USE_DUFFS_LOOP
		DUFFS_LOOP(
			{
			  *dst = map[*src];
			}
			dst++;
			src++;
		, width);
#else
		for ( c=width; c; --c ) {
		        *dst = map[*src];
			dst++;
			src++;
		}
#endif
		src += srcskip;
		dst += dstskip;
	}
}
#if ( SDL_BYTEORDER == SDL_LIL_ENDIAN )
#define HI	1
#define LO	0
#else 
#define HI	0
#define LO	1
#endif
static void Blit1to2(SDL_BlitInfo *info)
{
#ifndef USE_DUFFS_LOOP
	int c;
#endif
	int width, height;
	Uint8 *src, *dst;
	Uint16 *map;
	int srcskip, dstskip;
	
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = info->d_pixels;
	dstskip = info->d_skip;
	map = (Uint16 *)info->table;
#ifdef USE_DUFFS_LOOP
	while ( height-- ) {
		DUFFS_LOOP(
		{
			*(Uint16 *)dst = map[*src++];
			dst += 2;
		},
		width);
		src += srcskip;
		dst += dstskip;
	}
#else
	
	if ( (long)dst & 0x03 ) {
		
		if ( width == 0 ) {
			return;
		}
		--width;
		while ( height-- ) {
			
			*(Uint16 *)dst = map[*src++];
			dst += 2;
			
			for ( c=width/4; c; --c ) {
				*(Uint32 *)dst =
					(map[src[HI]]<<16)|(map[src[LO]]);
				src += 2;
				dst += 4;
				*(Uint32 *)dst =
					(map[src[HI]]<<16)|(map[src[LO]]);
				src += 2;
				dst += 4;
			}
			
			switch (width & 3) {
				case 3:
					*(Uint16 *)dst = map[*src++];
					dst += 2;
				case 2:
					*(Uint32 *)dst =
					  (map[src[HI]]<<16)|(map[src[LO]]);
					src += 2;
					dst += 4;
					break;
				case 1:
					*(Uint16 *)dst = map[*src++];
					dst += 2;
					break;
			}
			src += srcskip;
			dst += dstskip;
		}
	} else { 
		while ( height-- ) {
			
			for ( c=width/4; c; --c ) {
				*(Uint32 *)dst =
					(map[src[HI]]<<16)|(map[src[LO]]);
				src += 2;
				dst += 4;
				*(Uint32 *)dst =
					(map[src[HI]]<<16)|(map[src[LO]]);
				src += 2;
				dst += 4;
			}
			
			switch (width & 3) {
				case 3:
					*(Uint16 *)dst = map[*src++];
					dst += 2;
				case 2:
					*(Uint32 *)dst =
					  (map[src[HI]]<<16)|(map[src[LO]]);
					src += 2;
					dst += 4;
					break;
				case 1:
					*(Uint16 *)dst = map[*src++];
					dst += 2;
					break;
			}
			src += srcskip;
			dst += dstskip;
		}
	}
#endif 
}
static void Blit1to3(SDL_BlitInfo *info)
{
#ifndef USE_DUFFS_LOOP
	int c;
#endif
	int o;
	int width, height;
	Uint8 *src, *map, *dst;
	int srcskip, dstskip;
	
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = info->d_pixels;
	dstskip = info->d_skip;
	map = info->table;
	while ( height-- ) {
#ifdef USE_DUFFS_LOOP
		DUFFS_LOOP(
			{
				o = *src * 4;
				dst[0] = map[o++];
				dst[1] = map[o++];
				dst[2] = map[o++];
			}
			src++;
			dst += 3;
		, width);
#else
		for ( c=width; c; --c ) {
			o = *src * 4;
			dst[0] = map[o++];
			dst[1] = map[o++];
			dst[2] = map[o++];
			src++;
			dst += 3;
		}
#endif 
		src += srcskip;
		dst += dstskip;
	}
}
static void Blit1to4(SDL_BlitInfo *info)
{
#ifndef USE_DUFFS_LOOP
	int c;
#endif
	int width, height;
	Uint8 *src;
	Uint32 *map, *dst;
	int srcskip, dstskip;
	
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = (Uint32 *)info->d_pixels;
	dstskip = info->d_skip/4;
	map = (Uint32 *)info->table;
	while ( height-- ) {
#ifdef USE_DUFFS_LOOP
		DUFFS_LOOP(
			*dst++ = map[*src++];
		, width);
#else
		for ( c=width/4; c; --c ) {
			*dst++ = map[*src++];
			*dst++ = map[*src++];
			*dst++ = map[*src++];
			*dst++ = map[*src++];
		}
		switch ( width & 3 ) {
			case 3:
				*dst++ = map[*src++];
			case 2:
				*dst++ = map[*src++];
			case 1:
				*dst++ = map[*src++];
		}
#endif 
		src += srcskip;
		dst += dstskip;
	}
}
static void Blit1to1Key(SDL_BlitInfo *info)
{
	int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	int srcskip = info->s_skip;
	Uint8 *dst = info->d_pixels;
	int dstskip = info->d_skip;
	Uint8 *palmap = info->table;
	Uint32 ckey = info->src->colorkey;
        
	if ( palmap ) {
		while ( height-- ) {
			DUFFS_LOOP(
			{
				if ( *src != ckey ) {
				  *dst = palmap[*src];
				}
				dst++;
				src++;
			},
			width);
			src += srcskip;
			dst += dstskip;
		}
	} else {
		while ( height-- ) {
			DUFFS_LOOP(
			{
				if ( *src != ckey ) {
				  *dst = *src;
				}
				dst++;
				src++;
			},
			width);
			src += srcskip;
			dst += dstskip;
		}
	}
}
static void Blit1to2Key(SDL_BlitInfo *info)
{
	int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	int srcskip = info->s_skip;
	Uint16 *dstp = (Uint16 *)info->d_pixels;
	int dstskip = info->d_skip;
	Uint16 *palmap = (Uint16 *)info->table;
	Uint32 ckey = info->src->colorkey;
	
	dstskip /= 2;
	while ( height-- ) {
		DUFFS_LOOP(
		{
			if ( *src != ckey ) {
				*dstp=palmap[*src];
			}
			src++;
			dstp++;
		},
		width);
		src += srcskip;
		dstp += dstskip;
	}
}
static void Blit1to3Key(SDL_BlitInfo *info)
{
	int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	int srcskip = info->s_skip;
	Uint8 *dst = info->d_pixels;
	int dstskip = info->d_skip;
	Uint8 *palmap = info->table;
	Uint32 ckey = info->src->colorkey;
	int o;
	while ( height-- ) {
		DUFFS_LOOP(
		{
			if ( *src != ckey ) {
				o = *src * 4;
				dst[0] = palmap[o++];
				dst[1] = palmap[o++];
				dst[2] = palmap[o++];
			}
			src++;
			dst += 3;
		},
		width);
		src += srcskip;
		dst += dstskip;
	}
}
static void Blit1to4Key(SDL_BlitInfo *info)
{
	int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	int srcskip = info->s_skip;
	Uint32 *dstp = (Uint32 *)info->d_pixels;
	int dstskip = info->d_skip;
	Uint32 *palmap = (Uint32 *)info->table;
	Uint32 ckey = info->src->colorkey;
	
	dstskip /= 4;
	while ( height-- ) {
		DUFFS_LOOP(
		{
			if ( *src != ckey ) {
				*dstp = palmap[*src];
			}
			src++;
			dstp++;
		},
		width);
		src += srcskip;
		dstp += dstskip;
	}
}
static void Blit1toNAlpha(SDL_BlitInfo *info)
{
	int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	int srcskip = info->s_skip;
	Uint8 *dst = info->d_pixels;
	int dstskip = info->d_skip;
	SDL_PixelFormat *dstfmt = info->dst;
	const SDL_Color *srcpal	= info->src->palette->colors;
	int dstbpp;
	const int A = info->src->alpha;
	
	dstbpp = dstfmt->BytesPerPixel;
	while ( height-- ) {
	        int sR, sG, sB;
		int dR, dG, dB;
	    	DUFFS_LOOP4(
			{
			        Uint32 pixel;
				sR = srcpal[*src].r;
				sG = srcpal[*src].g;
				sB = srcpal[*src].b;
				DISEMBLE_RGB(dst, dstbpp, dstfmt,
					     pixel, dR, dG, dB);
				ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
			  	ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
				src++;
				dst += dstbpp;
			},
			width);
		src += srcskip;
		dst += dstskip;
	}
}
static void Blit1toNAlphaKey(SDL_BlitInfo *info)
{
	int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	int srcskip = info->s_skip;
	Uint8 *dst = info->d_pixels;
	int dstskip = info->d_skip;
	SDL_PixelFormat *srcfmt = info->src;
	SDL_PixelFormat *dstfmt = info->dst;
	const SDL_Color *srcpal	= info->src->palette->colors;
	Uint32 ckey = srcfmt->colorkey;
	int dstbpp;
	const int A = srcfmt->alpha;
	
	dstbpp = dstfmt->BytesPerPixel;
	while ( height-- ) {
	        int sR, sG, sB;
		int dR, dG, dB;
		DUFFS_LOOP(
		{
			if ( *src != ckey ) {
			        Uint32 pixel;
				sR = srcpal[*src].r;
				sG = srcpal[*src].g;
				sB = srcpal[*src].b;
				DISEMBLE_RGB(dst, dstbpp, dstfmt,
							pixel, dR, dG, dB);
				ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
			  	ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
			}
			src++;
			dst += dstbpp;
		},
		width);
		src += srcskip;
		dst += dstskip;
	}
}
static SDL_loblit one_blit[] = {
	NULL, Blit1to1, Blit1to2, Blit1to3, Blit1to4
};
static SDL_loblit one_blitkey[] = {
        NULL, Blit1to1Key, Blit1to2Key, Blit1to3Key, Blit1to4Key
};
SDL_loblit SDL_CalculateBlit1(SDL_Surface *surface, int blit_index)
{
	int which;
	SDL_PixelFormat *dstfmt;
	dstfmt = surface->map->dst->format;
	if ( dstfmt->BitsPerPixel < 8 ) {
		which = 0;
	} else {
		which = dstfmt->BytesPerPixel;
	}
	switch(blit_index) {
	case 0:			
	    return one_blit[which];
	case 1:			
	    return one_blitkey[which];
	case 2:			
	    
	    return which >= 2 ? Blit1toNAlpha : NULL;
	case 3:			
	    return which >= 2 ? Blit1toNAlphaKey : NULL;
	}
	return NULL;
}