/* * SDLjump * (C) 2005 Juan Pedro Bol�ar Puente * * This simple but addictive game is based on xjump. Thanks for its author for * making such a great game :-) * * setup.h */ /* Copyright (C) 2003-2004, Juan Pedro Bolivar Puente SDLjump is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. SDLjump is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with SDLjump; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef SETUP_H #define SETUP_H #include "sdljump.h" void initGblOps(void); void cleanGblOps(void); int loadConfigFile(char* fname); int writeConfigFile(char* fname); char* getThemeComment(char* fname); int loadGraphics(graphics_t* data, char* fname); void freeGraphics(graphics_t* data); void resetEngine(graphics_t* gfxdata); void EngineInit(int mouse, int fullscreen, int w, int h, int bpp); void SetVideoSw(int w, int h, int fullscreen,int bpp); #endif