Classes | |
| class | VGServer::AnyType |
| AnyType is the class which encapsules the different possible attribute typed values. More... | |
| class | VGServer::AttributeProperties |
| AttributeProperties specifies the name, type and possibly more properties of an attribute. More... | |
| class | VGServer::AttributePropertiesList |
| AttributePropertiesList is a container class derived from std::vector enclosing the list of attributes. More... | |
| class | VGServer::ChangeFrame |
| ChangeFrame contains a list of changes made to the graph within one time slot. More... | |
| class | VGServer::Changelist |
| Changelist contains a set of flexible data structures used to save temporary changes to the graph, and possibly prepare the changes to be incorporated into the global graph. More... | |
| class | VGServer::GraphConnection |
| GraphConnection represents the context and link to exactly one client instance. More... | |
| class | VGServer::GraphContainer |
| GraphContainer is the owner class of the global static graph information. More... | |
| class | VGServer::GraphData |
| GraphData contains the basic data structures representing the global static graph. More... | |
| class | VGServer::GraphLoader |
| GraphLoader is a class which extends GraphData by load functions which accept vertex and edge data _in_ascending_order_ and write it into a global GraphData's structure. More... | |
| class | VGServer::GraphProperties |
| GraphProperties is a conglomerate of important unchangeable properties of the graph. More... | |
1.4.7