Classes | |
| class | VGServer::AnyType | 
| AnyType is the class which encapsules the different possible attribute typed values.  More... | |
| class | VGServer::AttributeProperties | 
| AttributeProperties specifies the name, type and possibly more properties of an attribute.  More... | |
| class | VGServer::AttributePropertiesList | 
| AttributePropertiesList is a container class derived from std::vector enclosing the list of attributes.  More... | |
| class | VGServer::ChangeFrame | 
| ChangeFrame contains a list of changes made to the graph within one time slot.  More... | |
| class | VGServer::Changelist | 
| Changelist contains a set of flexible data structures used to save temporary changes to the graph, and possibly prepare the changes to be incorporated into the global graph.  More... | |
| class | VGServer::GraphConnection | 
| GraphConnection represents the context and link to exactly one client instance.  More... | |
| class | VGServer::GraphContainer | 
| GraphContainer is the owner class of the global static graph information.  More... | |
| class | VGServer::GraphData | 
| GraphData contains the basic data structures representing the global static graph.  More... | |
| class | VGServer::GraphLoader | 
| GraphLoader is a class which extends GraphData by load functions which accept vertex and edge data _in_ascending_order_ and write it into a global GraphData's structure.  More... | |
| class | VGServer::GraphProperties | 
| GraphProperties is a conglomerate of important unchangeable properties of the graph.  More... | |
 1.4.7