| callback | VGServer::GraphParser< Callback > | [protected] |
| edgeattr | VGServer::GraphParser< Callback > | [protected] |
| getBit(int bitnum, char *bitfield) | VGServer::GraphParser< Callback > | [inline, protected, static] |
| GraphParser(Callback &cb) | VGServer::GraphParser< Callback > | [inline] |
| GraphParser(Callback &cb, const AttributePropertiesList &_vertexattr, const AttributePropertiesList &_edgeattr) | VGServer::GraphParser< Callback > | [inline] |
| parse(Callback &cb, const ByteBuffer &bb) | VGServer::GraphParser< Callback > | [inline, static] |
| parse(const ByteBuffer &bbdata) | VGServer::GraphParser< Callback > | [inline] |
| parseAnimation(Callback &cb, const ByteBuffer &bb, const AttributePropertiesList &vertexattr, const AttributePropertiesList &edgeattr) | VGServer::GraphParser< Callback > | [inline, static] |
| parseAnimation(const ByteBuffer &bbdata) | VGServer::GraphParser< Callback > | [inline] |
| parseAnimationData(class ByteInBuffer &bb) | VGServer::GraphParser< Callback > | [inline, protected] |
| parseAnimationEdgeData(class ByteInBuffer &bb, std::vector< AnyType > &values) | VGServer::GraphParser< Callback > | [inline, protected] |
| parseAnimationFrame(class ByteInBuffer &bb, unsigned int framenum) | VGServer::GraphParser< Callback > | [inline, protected] |
| parseAnimationStart(class ByteInBuffer &bb) | VGServer::GraphParser< Callback > | [inline, protected] |
| parseAnimationVertexData(class ByteInBuffer &bb, std::vector< AnyType > &values) | VGServer::GraphParser< Callback > | [inline, protected] |
| parseAttrlist(class ByteInBuffer &bb, class AttributePropertiesList &apl) | VGServer::GraphParser< Callback > | [inline, protected] |
| parseEdgeAttrlist(class ByteInBuffer &bb) | VGServer::GraphParser< Callback > | [inline, protected] |
| parseEdgeBodyData(class ByteInBuffer &bb) | VGServer::GraphParser< Callback > | [inline, protected] |
| parseGraphProperties(class ByteInBuffer &bb) | VGServer::GraphParser< Callback > | [inline, protected] |
| parseVertexAttrlist(class ByteInBuffer &bb) | VGServer::GraphParser< Callback > | [inline, protected] |
| parseVertexBodyData(class ByteInBuffer &bb) | VGServer::GraphParser< Callback > | [inline, protected] |
| vertexattr | VGServer::GraphParser< Callback > | [protected] |