#include <vector>
#include <ostream>
#include "GraphTypes.h"
#include "GraphProperties.h"
#include "AttributeBlob.h"
#include "TpArray.h"
Go to the source code of this file.
Namespaces | |
namespace | VGServer |
Classes | |
class | VGServer::GraphData |
GraphData contains the basic data structures representing the global static graph. More... | |
struct | VGServer::GraphData::Edge |
allocated millions of times in the adjacency array More... | |
struct | VGServer::GraphData::Vertex |
allocated millions of times in the vertex array More... |